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Low-poly Fox Unity Project

Recently I completed the third chapter of Pierrick Picaut’s Alive! animation course. Taking what I’ve learned so far, I modeled this low-poly fox character, rigged and animated him. I also made some low-poly environmental assets. My partner provided the controller and built a small game level for the fox to run in.

Eevee render

Eevee render

Eevee render

Eevee render

Motion turntable

Idle turntable

Running in Unity

In-place motion

Tree turntable