For my third Art Heroes project, I made a likeness of actor, Tony Todd as the character, Daniel Robitaille, otherwise known as Candyman.
The sculpt was done in ZBrush with the invaluable guidance of Hugo Sena at Art Heroes. Go check him out here: https://www.artstation.com/scythe
The textures for the fur cards were done by Jessica Jennings. I created the head hair cards in Blender. The HDRI comes from PolyHaven.
For the bees, I modeled and textured a low poly model and set up a boids particle system in Blender. I then used a Python script to separate each bee as its own mesh while retaining the animation. Afterwards I imported them into Marmoset.
Unfortunately my computer wasn’t up to the task of rendering everything. After a lot of trial and error, I made a few separate renders of the various elements and composited them together.
While I still have a lot to learn, especially when it comes to compositing, I’m happy how much progress I’ve made in just a few months.